" \u003cdiv class=\"ja-job-details\"\u003e \u003ch2 class=\"title\"\u003eUI Artist (mid level)\u003c/h2\u003e \u003cdiv class=\"meta\"\u003e \u003cul class=\"classifications\"\u003e \u003cli data-id=\"25137\"\u003e Multimedia / Design / New Media \u003c/li\u003e \u003cli data-id=\"25138\"\u003e Gaming \u003c/li\u003e \u003cli data-id=\"25139\"\u003e Sydney \u003c/li\u003e \u003cli data-id=\"25140\"\u003e Permanent / Full Time \u003c/li\u003e \u003c/ul\u003e \u003cp class=\"date-posted\"\u003e 20/10/2026 \u003c/p\u003e \u003c/div\u003e \u003cdiv class=\"description\"\u003e \u003cstrong\u003eAbout The Company\u003c/strong\u003e\u003cbr\u003e Our client is a mobile game studio focused on creating engaging, high quality experiences for players around the world.\u003cbr\u003e\u003cbr\u003e Their team brings together artists, designers, programmers, and producers who work closely to solve problems, share ideas, and deliver polished game features. They offer a supportive studio environment where artists can strengthen their technical skills, take ownership of their work, and continue growing their careers.\u003cbr\u003e\u003cbr\u003e \u003cstrong\u003eThe Role\u003c/strong\u003e\u003cbr\u003e What You\u0026rsquo;ll Do As a Mid Level UI Artist, you will design, build, and implement user interface features for mobile games.\u003cbr\u003e\u003cbr\u003e You will work closely with design, engineering, and production teams to turn game requirements into clear, attractive, and easy to use player experiences. You will take ownership of assigned UI features, from early concepts and layouts through to final implementation in Unity.\u003cbr\u003e\u003cbr\u003eThis role is onsite in Auckland, NZ. This role does not include Visa support. It does support relocation from within Australia or NZ.\u003cbr\u003e\u003cbr\u003e Your responsibilities will include:\u003cbr\u003e \u003cul\u003e \u003cli\u003eDesigning UI screens, layouts, icons, and visual assets\u003c/li\u003e \u003cli\u003eCreating clear and engaging UI flows based on game design requirements\u003c/li\u003e \u003cli\u003eImplementing UI screens, assets, and animations in Unity\u003c/li\u003e \u003cli\u003eMaintaining strong visual hierarchy, readability, and consistency\u003c/li\u003e \u003cli\u003eAdapting UI across different mobile devices, screen sizes, and aspect ratios\u003c/li\u003e \u003cli\u003eTaking assigned UI features from concept through to final in game delivery\u003c/li\u003e \u003cli\u003eCollaborating with artists, designers, programmers, and producers\u003c/li\u003e \u003cli\u003eResponding to feedback and improving UI based on usability and player needs\u003c/li\u003e \u003cli\u003eCreating supporting artwork, backgrounds, event assets, and promotional visuals\u003c/li\u003e \u003cli\u003eBalancing visual quality with technical and production requirements\u003c/li\u003e \u003cli\u003eContributing ideas that improve UI workflows, standards, and overall quality\u003c/li\u003e \u003c/ul\u003e \u003cstrong\u003eKey Skills \u0026amp; Traits\u003c/strong\u003e\u003cbr\u003eEssential \u003cbr\u003e \u003cul\u003e \u003cli\u003eProfessional experience creating UI for games or interactive products\u003c/li\u003e \u003cli\u003eA portfolio showing strong UI design, layout, and interface work\u003c/li\u003e \u003cli\u003eStrong graphic design skills, including composition, typography, and visual hierarchy\u003c/li\u003e \u003cli\u003eIllustrative skills and the ability to create stylised icons and UI assets\u003c/li\u003e \u003cli\u003eExperience using Adobe Creative Suite, particularly Photoshop, or similar tools\u003c/li\u003e \u003cli\u003eUnderstanding of UI and UX principles and how they apply to games\u003c/li\u003e \u003cli\u003eAbility to receive feedback and turn it into practical improvements\u003c/li\u003e \u003cli\u003eStrong communication skills and a collaborative approach\u003c/li\u003e \u003cli\u003eAbility to manage assigned tasks and deliver polished work\u003c/li\u003e \u003cli\u003eA genuine interest in games, particularly mobile games\u003c/li\u003e \u003c/ul\u003e Desirable\u003cbr\u003e \u003cul\u003e \u003cli\u003eAround three or more years of experience in game development\u003c/li\u003e \u003cli\u003eExperience working on a shipped game title\u003c/li\u003e \u003cli\u003eExperience implementing UI assets or animation in Unity\u003c/li\u003e \u003cli\u003eExperience creating interfaces for mobile devices\u003c/li\u003e \u003cli\u003eUnderstanding of technical limitations and performance considerations\u003c/li\u003e \u003cli\u003eExperience working in a live game or fast paced production environment\u003c/li\u003e \u003cli\u003eExperience creating promotional, event, or marketing artwork\u003c/li\u003e \u003c/ul\u003e Sound Like Your Next Move? Apply via the Supaglu website or get in touch with Sam Marsh at smarsh@supaglu.com.au for a confidential discussion. \u003c/div\u003e \u003cdiv class=\"apply\"\u003e \u003ca class=\"back-link\" href=\"#\" title=\"Back to search results\"\u003eBack to search results\u003c/a\u003e \u003cinput type=\"button\" class=\"ja-button\" data-job-id=\"917964\" value=\"Apply Now\" title=\"Apply Now\" /\u003e \u003c/div\u003e \u003c/div\u003e "